The best DDoS protection for games guarding your server's security.
Forget about attack problems
Features of our DDoS mitigation
The introduction of each new game is preceded by analysis of its protocol. We create filters using BPF/XDP technology that only allow authorized traffic, also mitigating bots and zombie players.
The system works from the first packet – without lag, delays, and connection interruptions. Protection is constantly active, without delayed response.
Protection remains free regardless of attack strength and duration. You have certainty about costs and peace of mind.
Volumetric attacks are mitigated in cooperation with communication operators with Tbit+ bandwidth. Protection at ISO/OSI layers 3-4.
We constantly analyze traffic and respond to threats. Sometimes administrators join the game to check the situation!
We track and analyze new attack vectors, adapting the system's operation on an ongoing basis. This includes both technological and organizational aspects.
FAQ
Frequently asked questions - learn more