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RCON Commands

Commands are compatible with CS:GO and Counter Strike 2 servers.

RCON stands for Remote Control and is a direct way to control the server via the console. Before you can send commands to the server, you must first execute the following command in the console: rcon_password PASSWORD (does not apply to Counter Strike 2). You will set the RCON password in the administration panel.

Important: Commands to the server usually must be prefixed with rcon, for example rcon changelevel de_inferno. Otherwise, the client will try to execute the command locally, which will fail.

In the console in the administration panel, we enter commands without the rcon prefix.

Here is a list of the most commonly used RCON commands:

CommandExampleDescription
changelevel Mapnamercon changelevel de_dustChanges to the specified map
mp_autoteambalance 0/1rcon mp_autoteambalance 1Switches players to the other team if there is a team imbalance 0 = disabled 1 = enabled
mp_forcechasecam 0/1/2rcon mp_forcechasecam 20 = no function 1 = camera restriction to team members 2 = Player remains where they died
mp_freezetime *rcon mp_freezetime 60Sets the time (in seconds) that players cannot move at the start of a round. 0 disables "Freeze time".
mp_friendlyfire 0/1rcon mp_friendlyfire 0Enables or disables team damage. 0 = team damage disabled 1 = team damage enabled
mp_roundtime *rcon mp_roundtime 2.50Round duration in minutes. In this example 2:30 minutes
mp_timelimit *rcon mp_timelimit 30Map duration in minutes. 0 means unlimited duration
mp_tkpunish 0/1rcon mp_tkpunish 11 = team kills are punished 0 = no penalty for team kills
sv_restartround *rcon sv_restartround 30Time in seconds after which the server will restart
timelefttimeleftShows the remaining time of the current map
mp_autokick 0/1rcon mp_autokick 1Determines whether team killers and AFK players are kicked. 0 = disabled 1 = enabled
mp_buytime *rcon mp_buytime 0.50Time in minutes in which players can buy weapons and equipment after the round starts. In this example 30 seconds
mp_c4timer 15-90rcon mp_c4timer 30Bomb timer in seconds. Minimum 15 seconds, maximum 90 seconds
mp_chasecam 0/1rcon mp_chasecam 0Restricts dead players to ghost mode, without the ability to freely move around the level.
mp_chattime *rcon mp_chattime 10Time in seconds during which chat messages are visible
mp_fadetoblack 0/1rcon mp_fadetoblack 1After death the screen becomes black 0 = disabled 1 = enabled
mp_flashlight 0/1rcon mp_flashlight 1Allows the player to use a flashlight 0 = disabled 1 = enabled
mp_footsteps 0/1mp_footsteps 0Disables/activates footsteps 0 = disabled 1 = enabled
mp_hostagepenalty *rcon mp_hostagepenalty 5Maximum number of hostages that can be killed before kick. 0 = disabled
mp_limitteams *rcon mp_limitteams 2Maximum number of players on a team before autobalance
mp_logmessages 0/1rcon mp_logmessages 1Determines whether chat messages should be logged in the server log. 0 = disabled 1 = enabled
mp_maxrounds *rcon mp_maxrounds 30Number of rounds before map change 0 = no limit
mp_startmoney 0-16000rcon mp_startmoney 800Defines starting money at map start. Minimum is 0, maximum 16000
mp_winlimit *rcon mp_winlimit 15Number of won rounds before map change
sv_cheats 0/1rcon sv_cheats 0Activates cheats on the server, disabled by default. Since most cheats only work in single-player mode, there is no need to use this option.
sv_gravity -999 to 999999rcon sv_gravity 800Sets gravity on the server. Default 800
sv_rcon_minfailures *rcon sv_rcon_minfailures 1Number of false rcon requests before sv_rcon_minfailuretime that led to ban. Default: 5 Minimum: 1 Maximum: 20
sv_rcon_minfailuretime *rcon sv_rcon_minfailuretime 15Time setting for sv_rcon_minfailures
sv_rcon_maxfailures *rcon sv_rcon_maxfailures 20Maximum number of incorrect rcon entries before ban. Default: 10 Minimum: 1 Maximum: 20
sv_rcon_banpenalty *rcon sv_rcon_banpenalty 30Ban duration in case of auto-ban. 0 = infinite